Jump Up
Source code (code inside /Assets/Scripts/)
Tech used:
- Unity Engine
- WebGL build
This is a casual, mobile-style game developed in a few hours using Unity as part of a task for a job application.
The objective of the game is to guide a ball upward, jumping as high as possible while avoiding various obstacles.
A unique twist is that the player can pass through parts of obstacles that match the player’s current color.
The game includes two types of collectibles:
- Score Stars: Increase the player’s score.
- Rainbow Circles: Change the player’s color.
Key Features:
- 2D gameplay.
- Theoretically infinite gameplay loop.
- Increasing difficulty as the player progresses upward.
- Diverse obstacle types.